Eldfall Chronicles Golems
SKU:eldecf003
- Regular price
- €29,95
- Sale price
- €29,95
- Regular price
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Golems – Eldfall Chronicles
Living Statues Forged From Magic and Stone
The Golems of Eldfall Chronicles are towering arcane constructs shaped from stone, metal, clay, or crystal — animated by deep-rooted magic and ancient craftsmanship. Cast in premium resin with rugged surfaces, monumental silhouettes, and intricate rune engravings, these Golems are ideal for Dutch, Belgian, and European miniature painters and tabletop adventurers.
In Co-op and Solo modes, Golems often stand silently upon the battlefield before the Quest even begins — stationed in forgotten ruins, guarding relic chambers, or patrolling ancient fortifications. Yet skilled summoners of the Sand Kingdoms and other magical orders can also call Golems into service, binding them as loyal defenders or brutal front-line enforcers.
This dual-purpose role makes them one of the most iconic and versatile construct types in the world of Eldfall Chronicles.
Lore: Arcane Guardians Crafted by Lost Artisans
Golems originate from civilizations long vanished. Their creators shaped raw materials into humanoid forms and imbued them with binding spells, elemental cores, and arcane runes. Most remained dormant for centuries — activated only when commanded to protect sacred halls or powerful artifacts.
Modern summoners have rediscovered fragments of these ancient techniques. Through ritual forging and invocation, they can awaken newly crafted Golems, granting them purpose on the battlefield.
Outside such magical control, Golems act as instinctive guardians: slow, relentless, and nearly indestructible. In Co-op and Solo missions, they behave as autonomous enemies driven only by their prime directives — defend, endure, and destroy intruders. Their footsteps shake the earth as their carved fists crash down with crushing force.
A Monumental and Atmospheric Project for Miniature Painters
Golems provide an immersive painting experience, perfect for hobbyists of all levels. Their sculpted details and heavy forms offer:
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Deep cracks and stone textures for drybrushing and weathering
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Engraved runes ideal for glowing OSL or magical effects
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Broad surfaces suitable for stone variation, patina, or metallic gradients
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Massive limbs that respond well to contrast painting
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Excellent compatibility with moss, rust, dust, and environmental basing
Whether painted as ancient stone monoliths, clay guardians, metal sentinels, or elemental constructs, Golems offer endless creative freedom.
Unstoppable Enemies — and Imposing Summoned Constructs
Golems add weighty tactical presence and defensive power across multiple gameplay modes.
As Enemies (Co-op & Solo Play)
Golems typically appear as immovable threats, offering:
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High durability and strong resistances
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Slow but devastating melee attacks
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Area control and objective guarding
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Relentless pursuit once activated
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Heavy, cinematic battlefield pressure
Their presence turns missions into tense, strategic challenges.
As Summoned Creatures (Sand Kingdoms)
Summoners can call Golems into battle, using them as:
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Durable front-line tanks
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Objective holders and area blockers
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Powerful melee bruisers
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Anchors for defensive or summon-heavy strategies
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Reliable magical constructs with predictable behavior
Their resilience and raw power make them ideal for players who enjoy commanding magical, heavy-hitting constructs.
FAQ – Golems
Are Golems enemies or allied models?
Both. They act as autonomous enemy units in Co-op/Solo missions and can be summoned by magical factions in normal gameplay.
Are they easy to paint?
Yes. Their large surfaces and deep textures are extremely beginner-friendly, especially for drybrushing and contrast techniques.
What scale are the Golems?
They are 32mm heroic scale, matching the entire Eldfall Chronicles range.
Are they high-quality resin casts?
Yes. They feature crisp details, deep cuts, clean surfaces, and excellent casting quality.
Do Golems appear in campaign missions?
Yes — Golems frequently guard relic sites, temples, arcane vaults, and story-critical locations across narrative, Co-op, and Solo scenarios.